Fur experiment on the gpu. I have found a paper on the internet speaking about fur-rendering, i fount it to be easy so i wanted to give it a try. I believe the paper can be found at ATI’s website. Works pretty well. Next step is adding forces to improve the fur animation (it already animates if you look closely).
A test to make jellyfish forms made of billboarding texture blending and sine ribbons. camera follows a random picked fish. I shall work on this one since the movement isnt that much complex even it its just a representation of reality and not a real simulation. Also the camera motion should be fixed. This is just a zero-version, there should be a much better version later.. someday.
This became a visual for a sequencer idea i had. i was playing with Tactu5 and ended up creating ribbons and doing some synth and this is a first acceptable result.. for now=)
I was playing with a sequencer called Tactu5 and i ended up creating a visual effect to see the how midi notes and Minim synth worked together. I’ve also added some LFO’s to modulate the waves, but thats a different story. This is a screenie of what i came up with.
A minimal look with a centered alien ball that grows tentacles as notes play and based on their frequency. the up-growing are based on a pinknoise. Well it’s still just an idea but it might turn into something good.