<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: .3ds loader for java/processing</title>
	<atom:link href="http://www.pixelnerve.com/v/2009/01/01/3ds-loader-for-javaprocessing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pixelnerve.com/v/2009/01/01/3ds-loader-for-javaprocessing/</link>
	<description></description>
	<lastBuildDate>Mon, 15 Feb 2010 12:37:25 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Idat 309 Proposal 2 &#171; jDowding</title>
		<link>http://www.pixelnerve.com/v/2009/01/01/3ds-loader-for-javaprocessing/comment-page-1/#comment-124</link>
		<dc:creator>Idat 309 Proposal 2 &#171; jDowding</dc:creator>
		<pubDate>Sat, 06 Feb 2010 20:29:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelnerve.com/v/?p=152#comment-124</guid>
		<description>[...] max objects directly into Processing by default however libraries have been written to achieve this(http://www.pixelnerve.com/v/2009/01/01/3ds-loader-for-javaprocessing/ [...]</description>
		<content:encoded><![CDATA[<p>[...] max objects directly into Processing by default however libraries have been written to achieve this(http://www.pixelnerve.com/v/2009/01/01/3ds-loader-for-javaprocessing/ [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IDAT 309 Integrated Media Environments &#171; jDowding</title>
		<link>http://www.pixelnerve.com/v/2009/01/01/3ds-loader-for-javaprocessing/comment-page-1/#comment-121</link>
		<dc:creator>IDAT 309 Integrated Media Environments &#171; jDowding</dc:creator>
		<pubDate>Mon, 25 Jan 2010 17:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelnerve.com/v/?p=152#comment-121</guid>
		<description>[...] My first problem is to come up with a problem to solve by making an Integrated Media Environments. Two weeks have passed and I still have no idea for this project or how I am going to implement it. Vlad recommneds Director but a dead program is not something that I have an interest in, instead it seems possible to load 3ds max objects into Processing, info on 3ds loader here. [...]</description>
		<content:encoded><![CDATA[<p>[...] My first problem is to come up with a problem to solve by making an Integrated Media Environments. Two weeks have passed and I still have no idea for this project or how I am going to implement it. Vlad recommneds Director but a dead program is not something that I have an interest in, instead it seems possible to load 3ds max objects into Processing, info on 3ds loader here. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
