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A realtime computer graphics + generative art enthusiast. Currently working as a game programmer, Vic has been around since the early 90’s, programming for Nothing Interactiv a demogroup (audiovisuals) he founded back then, now known as Nothing Interactiv. Having worked in several projects & areas, he is always looking for new ways to create visual digital art and simulate life. Recently, he took a new road into the interactiv universe with a new company called Pixelnerve, creating audio-reactiv live performance visuals.

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