Above/Underwater transition

The idea was to be able to have the water line on the camera frame when it goes in and out of the water, to see above and under water simultaneously, so, for that to happen and actually make sense i first had to have a place. I ended up digging a swimming pool from Turbosquid, plus some other meshes from elsewhere and put them together in a scene where it could make sense to have this particular effect. This is what i ended up with. Not perfect or finished but still, it looks nice.

Get FFT with FMOD 5

This is relevant code to get FFT data with FMOD 5.


Missing Sensor enums from Android NDK

Some missing and useful enums from android NDK:

Server crash and recovery

My previous webserver provider had a major crash and pushed me back to an old backup somewhere around 2011. I’ve been able to recover posts from WordPress App. Fortunately it did not sync with the website so i was able to retrieve most of the information and re-post.

Unfortunately the /portfolio section is lost. No matter, i will build more.

I’ve moved to a new and hopefully better service now, so hopefully we’re back in business.