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	<title>V // Pixelnerve &#187; loader</title>
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		<title>MovieGL &#8211; Rendering movies with JOGL in Java/Processing</title>
		<link>http://www.pixelnerve.com/v/2009/10/28/moviegl-rendering-movies-with-jogl-in-javaprocessing/</link>
		<comments>http://www.pixelnerve.com/v/2009/10/28/moviegl-rendering-movies-with-jogl-in-javaprocessing/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 21:17:57 +0000</pubDate>
		<dc:creator>victormartins</dc:creator>
				<category><![CDATA[Java]]></category>
		<category><![CDATA[Libraries]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[jogl]]></category>
		<category><![CDATA[library]]></category>
		<category><![CDATA[loader]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[opengl]]></category>

		<guid isPermaLink="false">http://www.pixelnerve.com/v/?p=821</guid>
		<description><![CDATA[I have tested most of the libraries available for processing able to render video files, but i never was happy. Either it became slow, unstable or just crashing. I wanted something better, so i went looking into JMF (Java Media Framework). During my research i came across this Pirelenito&#8217;s website with a great example on [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">I have tested most of the libraries available for processing able to render video files, but i never was happy. Either it became slow, unstable or just crashing. I wanted something better, so i went looking into JMF (Java Media Framework).</p>
<p style="text-align: justify;">During my research i came across this <a href="http://blog.pirelenito.org/2008/08/java-movie-playback-jogl-fobs4jmf/" target="_blank">Pirelenito&#8217;s website</a> with a great example on using FOBS+JMF, exactly what i needed. So i  downloaded it and started working on it, putting into it a bit of myself.</p>
<p style="text-align: justify;">So here it is, a first pre-beta version of a library capable of rendering movie files (with sound) with Java/Processing without much effort.</p>
<p style="text-align: justify;">NOTE! I&#8217;m still having problems with a couple of codecs like DivX, Xvid, H264. It crashes on me when rendering some of these, but it works just fine for Mpeg4, PhotoJPEG, Cinepak. It isn&#8217;t perfect, but if you be careful and use the right format/codec it will go smooth. Meanwhile i will be working on a better version.</p>
<p style="text-align: justify;">Website: <a title="movieGL" href="http://www.pixelnerve.com/processing/libraries/moviegl" target="_blank">www.pixelnerve.com/processing/libraries/moviegl</a><br />
Library Package(s) at: :  <a title="MovieGL" href="http://code.google.com/p/victamin/downloads/list" target="_blank">http://code.google.com/p/victamin/downloads/list</a></p>
<p style="text-align: justify;">Have fun!</p>
<p style="text-align: justify;">
<p style="text-align: justify;">Credits goto <a href="http://blog.pirelenito.org/" target="_blank">Pirelenito</a>. Thanks for sharing.</p>
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		<item>
		<title>ObjImp+Mri3ds libraries @ processing.org</title>
		<link>http://www.pixelnerve.com/v/2009/08/25/objimpmri3ds-libraries-processing-org/</link>
		<comments>http://www.pixelnerve.com/v/2009/08/25/objimpmri3ds-libraries-processing-org/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 08:11:00 +0000</pubDate>
		<dc:creator>victormartins</dc:creator>
				<category><![CDATA[Libraries]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[library]]></category>
		<category><![CDATA[loader]]></category>
		<category><![CDATA[obj]]></category>

		<guid isPermaLink="false">http://www.pixelnerve.com/v/?p=705</guid>
		<description><![CDATA[Hurray! ObjImp + Mri3ds libraries are now officially part of the Processing&#8217;s libraries page. That means more updates and bug fixes. ____________________________________________________________________ Mri3ds v1.2 has been released * Wrapper data structures moved into the library. * V3dsScene is now part of the library. Look at the examples on how to load a .3ds scene. ____________________________________________________________________ [...]]]></description>
			<content:encoded><![CDATA[<p>Hurray!</p>
<p><a title="ObjImp" href="http://www.pixelnerve.com/processing/libraries/objimport" target="_blank">ObjImp</a> + <a title="Mri3ds" href="http://www.pixelnerve.com/processing/libraries/mri3ds" target="_blank">Mri3ds</a> libraries are now officially part of the <a href="http://processing.org/reference/libraries/" target="_blank">Processing&#8217;s libraries page</a>.<br />
That means more updates and bug fixes.</p>
<p>____________________________________________________________________<br />
<span style="color: #888888;">Mri3ds v1.2</span> has been released<br />
* Wrapper data structures moved into the library.<br />
* V3dsScene is now part of the library. Look at the examples on how to load a .3ds scene.</p>
<p>____________________________________________________________________</p>
<p><span style="color: #888888;">ObjImp v1.1</span> has been released.<br />
* Wrapper data structures moved into the library.<br />
* ObjImpScene is now part of the library. Look at the examples on how to load a .obj scene.</p>
<p>.</p>
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		<item>
		<title>Another .obj file loader for java/processing</title>
		<link>http://www.pixelnerve.com/v/2009/02/06/another-obj-file-loader/</link>
		<comments>http://www.pixelnerve.com/v/2009/02/06/another-obj-file-loader/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 17:52:59 +0000</pubDate>
		<dc:creator>victormartins</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Source Code]]></category>
		<category><![CDATA[import]]></category>
		<category><![CDATA[loader]]></category>
		<category><![CDATA[obj]]></category>

		<guid isPermaLink="false">http://www.pixelnerve.com/v/?p=290</guid>
		<description><![CDATA[I&#8217;ve noticed people have been looking for a obj file importer for processing/java. Many thanks to Fabien Sanglard for his original code. I&#8217;ve added few more things i found to be important to me and added support for JOGL and processing. It runs over part of my framework called Vitamin, so if you are a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">I&#8217;ve noticed people have been looking for a obj file importer for processing/java.<br />
Many thanks to <a href="http://fabiensanglard.net/" target="_blank">Fabien Sanglard</a> for his original code. I&#8217;ve added few more things i found to be important to me and added support for JOGL and processing. It runs over part of my framework called Vitamin, so if you are a pure processing user you might want to check the objscene.pde and change the rendering code.  I wanted to keep the obj importer independent of any API/Bind, so it can be easily used by different API/frameworks/whatever. Hopefully it will work that way.</p>
<p style="text-align: justify;"><a title="objimport" href="http://www.pixelnerve.com/processing/libraries/objimport" target="_blank">Official webpage</a> | <span style="text-decoration: line-through;"><a title="objimport zipfile" href="http://www.pixelnerve.com/downloads/processing/objimport.zip" target="_blank">Download Version 1.0</a></span></p>
<p>&#8212;&#8211;<br />
This Java OBJ Loader support:<br />
* Groups (+scene management implemented)<br />
* Vertex, Normal, Texture coordinates<br />
* MTL (material) references.</p>
<p>This Java OBJ Loader DOES NOT support:<br />
* Relative vertex references.<br />
* Anything other than GL_TRIANGLE and GL_QUAD polygons</p>
<p>&#8212;&#8211;<br />
Includes:<br />
1. Library<br />
2. Documentation<br />
3. Example</p>
<p style="text-align: justify;">&#8212;&#8211;<br />
How to use it:<br />
1. Copy library folder to processing&#8217;s folder<br />
2. Run the example</p>
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