I was playing with a sequencer called Tactu5 and i ended up creating a visual effect to see the how midi notes and Minim synth worked together. I’ve also added some LFO’s to modulate the waves, but thats a different story. This is a screenie of what i came up with.
A minimal look with a centered alien ball that grows tentacles as notes play and based on their frequency. the up-growing are based on a pinknoise. Well it’s still just an idea but it might turn into something good.
Me and S* wanted to try something different to participate in a contest about sound generation, so this is what we came up with, [We.are.in.Helsinki].
The idea was to produce soundscapes & ambiances using wave generators and sampled toy sounds. Its engine works by using magnectic fields, attraction & repulsive force fields that we call “activator” & “holders”, it creates sounds when this two forces react to eachother. Activator as the names says activates the sound of each of the “holders”. Its a pretty simple idea but works pretty well in our opinion.
[We.are.in.Helsinki] was created for Phonurgia 2008. Its a sound creation contest from France. Be sure to check it out.
A/Q - Add/Remove attraction sound fields
R - Resets the system
ESC - Quit application
Click and hold left mouse button on the “activator” to move. Interact as you like and create your own “attractiv” ambiances.
EDIT:
There is a new version that allows you to move everything on the screen, generators, samplers & activator. you can change frequencies for each generator aswell and also the range of activation. It will be presented this december.
One of the most important things in computer graphics these days is not to compute what u dont see. I have noticed there was a need for this in my processing experiments so i ported some of my code and here it is now for the public.